Mystic Dungeon v1.5 update
Mystic Dungeon » Devlog
Changes
The map generation has been changed. Here is a gif of maps made with the new map generation system -
I feel like the new map generation allows for tighter and more maze-like maps which aligns closer to my vision for the game.
For comparison, here is a gif of some maps generated with the old system -
I believe that this is too empty and spacious.
A new enemy (mothman inspired) has also been added.
I have also made the following balancing changes:
- The amount of current health gained from health pickups has been increased. (no changes to the max health gained)
- Enemies gain less health each floor.
- Enemies gain less power each floor.
Files
web.zip Play in browser
Jun 20, 2023
mystic_dungeonv1.5_windows.zip 958 kB
Jun 20, 2023
mystic_dungeonv1.5_osx.zip 3 MB
Jun 20, 2023
mystic_dungeonv1.5_linux.zip 716 kB
Jun 20, 2023
mystic_dungeonv1.5_raspi.zip 2 MB
Jun 20, 2023
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Mystic Dungeon
Roguelike inspired by the Shin Megami Tensei games
Status | Released |
Author | punkweight |
Genre | Action |
Tags | Cute, Dungeon Crawler, PICO-8, Pixel Art, Roguelike |
Languages | English |
More posts
- Mystic Dungeon Update 1.01Jun 06, 2023
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